

The gameplay was downright quaint compared to what users can do today. A spinoff of the popular “SimCity” franchise, the first iteration of the game launched all the way back in the winter of 2000, and the concept was simple: A user would create a person called a Sim, build a residence, and control every aspect of that Sim’s life, from career path to everyday survival tasks like eating and sleeping. “The Sims" wasn’t always the behemoth that it is today. You name it, somebody’s tried it: Bread-baking, embroidery, TikTok, the list goes on and on.īut when it comes to self-care at a time of such uncertainty and upheaval across the board, no hobby is seeing a renaissance quite like "The Sims,” the beloved life simulation computer game that’s captivated players for decades. He currently tours with The Doobie Brothers, an American rock band.For the past year of the pandemic, people have turned to a wide array of diversions to both pass the time and manage anxiety, depression, loneliness, and FOMO. Russo left the group in the 1990s, choosing to work on commercial projects, including the composition of several tracks for The Sims and its expansions. He began a musical career in the late 1970s, ultimately becoming a part of the contemporary jazz group Yellowjackets. Marc Russo is an American music composer and saxophonist. Prior to joining Maxis, he composed music for video soundtracks and national television commercials he has worked with over 90 companies and has been commissioned for over 200 works from major companies in the United States.Īfter departing Maxis in 2004, he started Jerry Martin Music, where he continues to work on music projects. He worked for Maxis from 1996 to 2004, and also composed music for other Maxis and EA projects, including SimCity 3000 and SimCity 4. He was the Lead Composer and Studio Audio Director for The Sims, and composed much of the music found in those games. Jerry Martin is an American music composer. During development, a number of musicians or composers were hired on to create and record the music ultimately heard in-game.

Most of the music for The Sims and expansions was not produced by "notable" musicians, as opposed to much of the music in The Sims 2 and The Sims 3, especially Live mode music, which is often Simlish-converted versions of real-life commercially produced music. 2.1 The Sims Original Video Game Soundtrack.
